Interpretive Programs
Programs for School and Civic Groups
Goals: Our program goals are to use interpretive techniques and recreational experiences to lead people into an increased understanding of and appreciation for natural and cultural resources and the need to protect them.
Naturalists: The naturalist who presents your program may either be a staff person or a trained volunteer. The naturalist(s) planning to present your programs(s) will be noted on your confirmation letter. If conflicts arise, substitutions may be made.
Making a Reservation: Call the park office at 573-449-7402 to make a program reservation. Whether we can do a program for you or not depends upon the availability of naturalists on the date(s) you request and whether that date is already reserved by another group. It helps a lot if you have two or three date options and if you call at least two months in advance. When you call, we can create a plan that meets your needs. We will make a written record of the program plans and send you a copy of that as a confirmation.
Your leadership is needed: Periods of quiet attention from the group are necessary for a safe and successful program, and obtaining that cooperation is primarily the responsibility of the teacher or group leader.
Locations of Programs: Caving programs and guided hikes must be conducted at the park. Activities and audio/visual programs can be done either at your location or at the park.
Audio/Visual Programs: Our audio/visual (A/V) programs are videos or slide programs which either can be presented by a naturalist or loaned out if you have the equipment necessary to present them. Most of our A/V programs were designed for an 8th grade audience. An * is used to note any topics for which we have A/V programs designed especially for children. The length is about 20 minutes unless otherwise noted.
Video topics include: bats* (7, 15 or 48 min.); Missouri state parks; groundwater; wetlands (30 min.); and energy conservation.
Slide program topics include: bats; a Devil’s Icebox Wild Cave Tour (45 min.); caves in Missouri’s state parks; karst/Devil’s Icebox Cave/water quality/animals; Ozark glades; prairie; owls; spiders; snakes; Missouri state parks; Osage Indians; American woodcock; Rock Bridge Memorial State Park; and stewardship in Rock Bridge Memorial State Park.
Guided Cave Tours:
Group Size Considerations:
The maximum group size for a cave tour is 35. If you have
more than 35, we can:
- Form additional groups with one group caving at one time period while other groups are doing other activities. The other activities can either be naturalist-led, if the additional naturalists are available, or teacher-led.
- If your time is very limited, then two cave tours can go on simultaneously if the start times are staggered by at least one half hour. If there is not enough time to stagger, then one group can use the alcoves under the Rock Bridge instead of Connor's Cave for its caving experience.
Customize Your Guided Cave Tour:
Choose and match three factors in the chart. Refer to the difficulty descriptions and the cave map when selecting your cave destination. All activities take Devil's Icebox Trail.
| Cave # | Cave Destination | Caving and Hiking Time (in minutes) | Total Time Needed/Number of Interpretive Stops | |||
| 4 (10 min.) | 7 (20 min.) | 11 (30 min.) | 11 (40 min.) | |||
| 1 | Rock Bridge | 25 | 35 | 45 | 55 | 65 |
| 2 | Crinoid City | 45 | 55 | 65 | 75 | 85 |
| 3 | The Beach | 60 | 70 | 80 | 90 | 100 |
| 4 | Crevice Climb | 90 | 100 | 110 | 120 | 130 |
| 5 | Cave Cricket Crawl and Bat Hang Out | 60 | 70 | 80 | 90 | 100 |
| 6 | Crevice Climb, Cave Cricket Crawl and Bat Hang Out | 105 | 115 | 125 | 135 | |
Choose the Topics You Want the Naturalist to Interpret.
- Caving Safely and Softly -- a requirement on all cave tours.
- Caves -- how they form, Rock Bridge formation, Devil’s Icebox Cave and its tours.
- Water -- connection of land and cave, sinkholes, a karst water flow model is available.
- Bats -- basic facts, insects eaten, guano for cave, echolocation, reproduction and hibernation.
- Other Cave Animals -- pink planarian, salamanders, frogs, crickets, amphipods.
- History -- industries, road, town and life of 1800s and their impact on nature.
Cave Difficulty Descriptions
- Rock Bridge -- Stay on the boardwalk trail through the Rock Bridge. Done on every cave tour program.
- Crinoid City -- Enter Connor’s Cave and walk upright for 30 meters on irregular stones and in a few inches of flowing water. You will get your feet wet.
- The Beach -- Do everything listed for Crinoid City and go 20 more meters through a wade of 6 to 12” to a solid rock “beach.” Despite instructions, kids have a tendency to step on a steep rock wall to try to keep their feet dry. While we don’t go there, you should be aware that the pool of water is 3 or 4 feet deep near The Beach and deeper further out.
- Crevice Climb -- Do everything listed for Crinoid City and The Beach plus go 20 more meters up a steep passage of dry packed mud. It is slippery. Good traction on shoes is very helpful. May need to use hands and knees to climb up. We require sitting on the way down. You will get dirty!
- Cave Cricket Crawl and Bat Hang Out -- Explore the alcoves under Rock Bridge. Climb and crawl on hands and knees on a total of 40 meters in dirt and rock. Walk on irregular stones and in a few inches of water while crossing Rock Bridge Creek. See roots and cave crickets not usually seen in Connor’s Cave.
- Crevice Climb, Cave Cricket Crawl and Bat Hang
Out -- Do everything listed for the Crevice Climb
and for the Cave Cricket Crawl and Bat Hang Out.
Safety Supplies
The park provides helmets during off-trail cave exploring in
order to protect heads from low ceiling spots. The group
should provide a flashlight for each person. For safety and
good traction, boots or tennis shoes are advised rather than
sandals, rubber boots or the like. If you are doing cave
destinations # 4, 5 or 6 and your kids have poor traction on
their shoes, they will either have difficulty, be
unsuccessful or be prohibited from trying the climb due to
safety considerations. Everyone in the group may want to
bring a change of shoes and socks for comfort and warmth
following the cave tour. Water fountains are not available in
most of the park, so please bring drinks for your group.
Guided Hikes:
The recommended trail and time are just that -- a recommendation. We can accommodate using any trail in the park and any time frame between one-half and two hours in length. The park has a Trail and Wild Area Guide publication, which is available to help you in your selection. The hikes and topics listed below are ones we often do, but we also can customize a guided hike and cover almost any topic as long as those resources exist in the park.
| Hike Name | Grade | Topics | Recommended Trail and Time |
| Discovery Trail | pres-2nd | Use senses, find tracks, etc. | Sinkhole or Springbrook, 45 min. |
| Ecology Hike | 3rd-adult | Relationships in nature | Sinkhole to Grassland, 1.5 to 2 hrs. |
| Habitats | 3rd-adult | Prairie, pond and forest | Grassland and Sinkhole, 45 min. each |
| Wet Walk | 2nd-adult | Wade, catch critters | Any creek, 1 hr. (maximum group size of 20) |
| Bat Emergence | 3rd-adult | Bats out of cave at night | Devil's Icebox Trail, 1 hr. |
| Orienteering | 6th-adult | Lesson on map and compass | Find markers off trail |
| Jewell Cemetery | 3rd-6th | Life at that time, William Jewell | Jewell Cemetery, 30 min. |
| Coyote Bluff | 4th-adult | Glade ecosystem, role of fire | Gans Creek Wild Area, 1 hr. |
| Prairie | 3rd-adult | Prairie ecosystem, role of fire | Grassland or High Ridge, 1.5 hrs. |
| Nature Observation | 4th-adult | Observe, describe and identify plants and animal tracks, birds, etc. (good to combine with Powers of Observation activity) | |
| Solitude Spot | 3rd-adult | Stay at assigned location on trail by yourself for 10 to 30 min. (option to hike) |
Activities:
| Activity Name | Grade | Description |
| Portable Cave | K-adult | Crawl into blown up plastic "cave," see A/V on bats or caves |
| Know Your Rock | K-adult | In dark of Portable Cave, feel a rock and select it from others |
| Habitat Stamps | Pres-5 | Use stamps of animals and plants to create habitat pictures |
| Cold Blooded Friends | K-adult | Meet a live snake and a turtle, questions answered, only in spring |
| Star Stories | 3rd-adult | Gaze at the stars and listen to Native American stories at night |
| Spider Sniff | K-adult | Must be done at night in a grassy area, neat facts shared |
| Owl Prowl | 5th-adult | Try to call in an owl (must be at night in a natural area), see mounted owl and examine contents of owl pellets |
| Go Bats! | K-adult | Question/answer session using various visual aids |
| Nature Bingo | K-adult | Clues are given, must guess animal or plant, can be borrowed |
| Powers of Observation | 3rd-8th | Overheads and activity about animal and plant identification |
| Water | 4th-adult | Use of containers to illustrate limited amount of clean water, etc. |
| Adaptations | 2nd-adult | Furs, bones, seeds, etc., used to discuss adapting to the environment |
| Seeing With Sound | K-5th | Game of blindfolded tag about bad echolocation |
| Bat Babies | 4th-adult | Game of finding your partner using smell and sound |
| Deadly Links | 6th-adult | Game of tag about toxins in the food chain |
| Camouflage Hike | 3rd-adult | Competition of finding hidden objects along a trail |
| Coyote and Rabbits | 1st-4th | Game of tag illustrates skills animals use in hunting and being hunted |
| Oh Deer! | 4th-adult | Running game about limited resources and population dynamics |
| Who's Who in the Woods | 3rd-8th | Decipher nature's clues to identify animals |
| Animal Charades | 2nd-6th | Act out characteristics of animals and guess who they are |
| Explorer Award | K-adult | Earn a cloth patch by 3 hr. service project, animal study, identify 10 things, 4 programs and help with 2 naturalist's tasks |
